Game Servers · FiveM · MTA · SAMP · Tibia

Infrastructure for game servers. Built by people who understand games.

We host servers for FiveM, MTA, SAMP, Tibia and more. Powerful hardware, resources that are exclusively yours, always-on attack protection and human support in under 5 minutes. From 30-player setups to 1,500+.

Tier III datacenter· Ryzen 9 9950X· Always-on DDoS· Per-game L7 filters· Live panel
brasil-roleplay-01·ONLINE
FiveM · NODE-SP04
CPU
77%
RAM
67%
PLAYERS
1,247
/ 1,500
UPTIME
47d 8h 22m
stable
15:41:02[txAdmin] Server started successfully.
15:41:03[citizen] Resource brasil_roleplay started.
15:41:05[anticheat] Protection active — 0 kicks in the last hour.
15:41:18[sess] Player João_Silva connected (slot 1247/1500).
15:41:31[net] Traffic spike detected — mitigating.
15:41:32[ddos] UDP attack filtered. Server stable.
type a command...
01 · Social proof

The biggest game-server networks in Brazil run on Hostini.

Brasil Roleplay
Brasil Roleplay
Customer since 2019
3,000
concurrent players at peak

One of the biggest references in Brazilian roleplay. Reached 3,000 concurrent players with Hostini.

Reduto
Reduto
Beta launch
6,000
concurrent players at the beta

At the beta launch, hit 6,000 concurrent players with Hostini. Infrastructure tested at real scale.

Nova Capital
Nova Capital
Migrated in 2024
1,000
peak players · biggest MTA in Brazil

The biggest MTA server in Brazil. Migrated to Hostini in 2024 looking for stability and specialized support.

It's not a coincidence. It's the result of uncompromising hardware, protection that actually works, and support that understands the game.

02 · Why Hostini for games

What separates a game host from a generic host.

Now that you've seen who trusts Hostini, here are the technical facts that back up that authority.

01

Hardware optimized for single-core.

Games depend on per-core performance, not on quantity. FiveM runs its logic on a single thread, bots run sequentially. Our infrastructure uses Ryzen 9 9950X with a 2:1 allocation ratio — most of the market works at 6:1 or worse. Each core of your server delivers real clock.

02

DDoS protection built for games.

Our L7 filters were built by our own engineering team for the specific protocols of each game — FiveM, MTA, SAMP, Tibia. It's not a generic filter that treats game traffic as web traffic. It's protection built to measure.

03

Support that understands your game.

It's not generic support telling you to "reboot the server". It's a team that understands game servers, diagnoses resource usage, tunes configuration, identifies a problematic plugin. During business hours, response in under 5 minutes.

04

No overselling.

When you sign up for 8 GB of RAM and 4 cores, those resources are exclusively yours. They don't fluctuate at peak hours, they don't "feel" fast just for the first few days. That's how it has been since 2019.

04 · DDoS protection for games

Protection you don't have to take on faith. You see it.

Our panel shows your server's traffic in real time. Every packet that comes in, every attack that gets filtered — all visible, at any moment. The L7 filters were built by our own engineering team, specifically for the protocols of the games we host.

Permanent mitigation.

Traffic filtered 100% of the time, not "activated when there's an attack". Your protection is never asleep.

Zero added latency.

Filtering doesn't impact your players' ping. Unlike protections that add hops, ours is invisible to whoever's playing.

Per-game L7 filters.

FiveM, MTA, SAMP, Tibia. Each protocol has its own filter. It's not generic protection that treats game traffic as web traffic.

World-class mitigation infrastructure.

We run on top-tier technology to guarantee capacity against attacks of any scale.

Learn about DDoS protection
panel.hostini.com.br / protection / fivem-br01 live

Inbound traffic · L3/L7 protection

fivem-br01 · NODE-SP04 · 60s window
total traffic
0.0 Gbps
60s avg
filtered (24h)
0 GB
12 attacks blocked
passing ✓
0.0 Gbps
latency +0.4 ms
Real-time throughput
L3/L4 + L7 · 60s window
Filtered attack Legitimate traffic
05 · FAQ

Questions about game servers.

We host every game our infrastructure supports well. Each specific page (FiveM, MTA, SAMP, Tibia, CS2) shows the particularities and the plans sized for that game. If your game doesn't have a dedicated page, talk to the team and we'll evaluate together.
Yes. If you have a VPS with us and want to switch from FiveM to CS2, for example, you just configure the new game on the server. The infrastructure is the same — what changes is what runs on top of it.
On a VPS, the resources (CPU, RAM) are exclusively yours, but the physical hardware is shared with other customers — at a 2:1 ratio, not 6:1 like other providers. On dedicated, the entire processor is yours. For servers with hundreds of constant players, dedicated offers more stability under load.
Yes. The server is delivered with the operating system ready and, depending on the plan, with the game pre-installed. If you need help with specific configurations, plugins, mods or optimizations, the technical team supports you.
Yes. VPS upgrades preserve your data, IP and configuration. Migration from VPS to dedicated is also assisted — we do it together with you.
For servers in São Paulo, the average in-game ping ranges from 10 to 50 ms depending on the player's region.

If it made sense,
start here.

Up to Up to 30-day trial. Don't like it, we refund.

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