Infrastructure for game servers. Built by people who understand games.
We host servers for FiveM, MTA, SAMP, Tibia and more. Powerful hardware, resources that are exclusively yours, always-on attack protection and human support in under 5 minutes. From 30-player setups to 1,500+.
The biggest game-server networks in Brazil run on Hostini.
One of the biggest references in Brazilian roleplay. Reached 3,000 concurrent players with Hostini.
At the beta launch, hit 6,000 concurrent players with Hostini. Infrastructure tested at real scale.
The biggest MTA server in Brazil. Migrated to Hostini in 2024 looking for stability and specialized support.
It's not a coincidence. It's the result of uncompromising hardware, protection that actually works, and support that understands the game.
What separates a game host from a generic host.
Now that you've seen who trusts Hostini, here are the technical facts that back up that authority.
Hardware optimized for single-core.
Games depend on per-core performance, not on quantity. FiveM runs its logic on a single thread, bots run sequentially. Our infrastructure uses Ryzen 9 9950X with a 2:1 allocation ratio — most of the market works at 6:1 or worse. Each core of your server delivers real clock.
DDoS protection built for games.
Our L7 filters were built by our own engineering team for the specific protocols of each game — FiveM, MTA, SAMP, Tibia. It's not a generic filter that treats game traffic as web traffic. It's protection built to measure.
Support that understands your game.
It's not generic support telling you to "reboot the server". It's a team that understands game servers, diagnoses resource usage, tunes configuration, identifies a problematic plugin. During business hours, response in under 5 minutes.
No overselling.
When you sign up for 8 GB of RAM and 4 cores, those resources are exclusively yours. They don't fluctuate at peak hours, they don't "feel" fast just for the first few days. That's how it has been since 2019.
Pick your game and see the recommended infrastructure.
Each game has its quirks — RAM usage, CPU usage, network protocols. On each page you'll find plans sized for your case.
GTA V roleplay that runs its logic on a single thread and demands maximum single-core performance. We serve servers from 30 to 1,500+ players.
Classic GTA roleplay with a loyal player base. Infrastructure tuned for the MTA protocol and protection against attacks specific to the game.
SAMP is still going strong with active communities. Brasil Roleplay and Reduto, the biggest networks in Brazil, run here.
Tibia server with protection that covers both the game and the website. Support for TFS, Canary, OTX, OTHire and any custom source.
We host servers for many other games. The infrastructure is the same — Ryzen 9 9950X, DDoS protection, specialized support. Talk to the team and we'll size the right server for your case.
Talk to a specialistProtection you don't have to take on faith. You see it.
Our panel shows your server's traffic in real time. Every packet that comes in, every attack that gets filtered — all visible, at any moment. The L7 filters were built by our own engineering team, specifically for the protocols of the games we host.
Permanent mitigation.
Traffic filtered 100% of the time, not "activated when there's an attack". Your protection is never asleep.
Zero added latency.
Filtering doesn't impact your players' ping. Unlike protections that add hops, ours is invisible to whoever's playing.
Per-game L7 filters.
FiveM, MTA, SAMP, Tibia. Each protocol has its own filter. It's not generic protection that treats game traffic as web traffic.
World-class mitigation infrastructure.
We run on top-tier technology to guarantee capacity against attacks of any scale.
Inbound traffic · L3/L7 protection
fivem-br01 · NODE-SP04 · 60s windowReal-time throughput
L3/L4 + L7 · 60s windowQuestions about game servers.
If it made sense,
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Up to Up to 30-day trial. Don't like it, we refund.